Augmented Hearing is an open source solution that brings real-time loudness balancing, hearing-profile personalization, and clearer speech to everyday listening. We are building both a software-first and a hardware alternative to an expensive, outdated hearing technology market.
An open source Rust DSP library, command-line tool and UI for cleaning voice recordings and encoding them as highly compressed Opus files. Created for settings where bandwidth is scarce—such as privacy-preserving communication—while preserving legibility and quality. Created with the support of NLnet foundation.
Firefox add-on that normalizes volume across all web media. Processes audio with a multiband compressor and limiter—no more riding the volume knob.
Android app that applies retro graphic filters to the phone camera feed and media.
VST3 audio plugin that uses midi input to trigger stutter/glitch effects at fractions of beats and at input note frequencies.
A game about building a better world, made with the support of Chaos Computer Club to celebrate its 42 years of groundbreaking innovation.
Spatial audio direction for a VR experience. Music composition, sound design, and ambisonic audio implementation.
A thought-provoking game produced by End of the Line. Hired to troubleshoot Unity issues, improve the graphics, and bring the game to release.
Electronic music production and interactive visual art under the alias ZAGA.